Mark pulled himself off the floor, “Get up! Get up! GET UP!” He grunted as he regained his footing.
He reached into his pocket, pulling out one of the vials. He could not be sure that he was right, but he could only assume that it was the coincidentally the same as in the videogame. He popped the cork off the top and gulped it down. Its harsh taste made him want to spit it back up, but he forced himself to drink the entirety of the vial.
“Ahh! Regain my sanity!” Mark gasped.
He waited as the potion took effect. It was a slow process, but it seemed to calm down his mind. The panicking was calmed back down to a three. At best it was brought down to a four.
“Now…now to find that damn key!” he started his search again, this time digging through the wardrobe.
He found nothing in the wardrobe. He growled with frustration at the feeling of being lost. He decided to start over and search every spot he already searched. He looked over the bedside tables and came to a stop at the one seated nearest the window.
He growled with frustration upon finding the key placed right on top of the bedside table. “Markiplier, you’re just stupid,” he sighed with exasperation.
He took the key to unlock the door, shaking his head at himself. He could not believe that he overlooked the keys in such an obvious place.
“Those can’t have been there,” he said as he opened the door, “They were probably not there before. And some freaking ghost put them there. Maybe that jack-in-the-drawer that popped out at me put them there after it came out. I don’t know.”
A strange and ominous sound filled the halls. It sent a cold chill up his spine. It was more ominous than sitting in a chair in front of a game listening to a string quartet blasting at his ears. He forced himself to move forward – just barely – while the cold sweat began to build beneath his suit.
He stepped carefully, not wanting to let his shoes click against the panel flooring. He could barely keep his breath quiet, as he crept down the hallway, hoping not to find a monster around the next corner. He wanted to say something, to scream with fear, but he knew he could not make a sound if he was to survive the possible monsters hiding around the corner.
He opened a door and found himself stepping into a grand dining hall. The walls were adorned with paintings of ladies and picnic scenes. Eighteen chairs were lined up on either side of the elongated table, with extra, more elaborate chairs at either end of the table.
“Well...I wanna say this place is familiar…” he looked around the room, strolling beside the chairs.
Normally in game, he would hop onto the table, but doing so seemed so random and stupid to do. He decided to keep his feet on the floor. He would not normally climb onto a table and start flinging things around, but he was half tempted to throw the chairs around, just for the nostalgic feeling of being in game.
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